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1: Game Mechanics
Significant: free actions suggest they are all once per day that they don’t advance time and therefore don’t lower your needs or move characters. Some actions have actually expenses connected with them, need things, need a level that is certain of or is only able to be studied in a few periods. Also, places differ per period of time
1.1: requirements You’ve got 4 requirements: power, hunger, grooming and fun
Energy is refilled by either: • resting, my room, quicker with all the luxury bed bought at the shopping center); • beverage a coffee, home, as soon as each day, free action; • using some slack, workplace, free action; • Drinking an electricity beverage, bakery: 25$, consumable, you can easily just take in one coffee each day, using a rest matters as coffee.